Showing posts with label Revit. Show all posts
Showing posts with label Revit. Show all posts

Thursday, January 12, 2012

Early Morning Screencasting, Day 3 Recap

Yet more on the same building as yesterday. I decided to frame it a wall at a time and see where we go from there. Then I got a little bored, so I pulled the model over to Revit and did some renderings to mix things up. Fun!





Friday, January 6, 2012

Yet another project

Last summer, my sister Johanna approached me about helping her draft a tree house for her kids. She wanted to have the tree house built around a tree in her backyard, which was an interesting challenge in drafting. Drawing regular geometry on top of organic shapes (like trees) is nigh impossible by traditional methods, as the shape, direction, and location of the tree can be very hard to measure and reproduce in model, so I opted for a different approach. I had been playing with photogrammetry for a while, and at that point it felt like a hammer and everything else looked like a nail. So, we took some pictures and tonight I put together a model using Autodesk 123D (which is neat and you should check it out). We had to pull it through 3D Studio Max before it would go into Revit, but at long last it was in and we were good to go. Enjoy the pictures!







Tuesday, January 3, 2012

Preliminary Renderings of Matt's House

Today I decided to do something a little different. I exported the Google SketchUp model of Matt's house and pulled it into Revit for a little rendering action. They are unlit and untextured, but the renders came out pretty nicely, even the fine details!